The full trailer for Jurassic World was released a few hours ago, and the first thing I noticed was that it’s produced with Legendary Pictures, which was unexpected.
What was also a bit unusual was that lots of people being literally eaten by exhibits in the last two films didn’t seem to faze the backers this time around, because they not only come up with an even grander dinosaur-based theme park, but they have cooked up a dinosaur that has no precedent in Nature.
Yeah, let’s create a new type of dinosaur that’s undoubtably faster, stronger and more intelligent that the dumber dinosaurs that turned people to kibble in the last movies.
What could possibly go wrong?
And you thought that GMO‘s (genetically modified organisms) were problematic.
James Gunn, the director of Guardians Of The Galaxy, has some interesting words for studios that create cinematic universes based on weak properties, and it’s worth reading. I mention it because Jurassic Park has spawned two sequels, Jurassic Park: The Lost World and Jurassic Park III so perhaps the time has arrived for a relaunch of the property. Besides, Universal–the studio releasing Jurassic World–is unlike most other studios in that they don’t have much in the way of tentpoles like Disney and Sony, so they have to do the best with the properties they have.
Chris Pratt–also from Guardians Of The Galaxy–is playing the lead, so can we expect to see at least one dance-off between him and an dinosaur?
One can only hope.
Peanuts, based on the beloved cartoons by Charles Schulz, has been beautifully rendered in CGI, though looking at the trailer, I honestly can’t see a pressing reason why (other than virtually all American animation has gone the way of the computer). The characters themselves were never terribly distinctive–visually speaking–as cartoons, so it’s no surprise their CGI versions aren’t either.
Apparently they’re rendered so faithfully to the cartoons that it makes me wonder why they didn’t stick with that format in the first place.
While Popeye works better in CGI because the cartoon itself was always a bit odd and surreal, and if the test trailer is any indication, that weirdness has transferred over to the movie relatively intact.
I know that this is going to sound odd, but I have a pressing need for Adrián García Bogliano‘s Late Phases to be a entertaining, well-done horror film, of the werewolf sub-genre. For a start, I have seen Bogliano’s Here Comes The Devil, and it’s pretty mediocre. I haven’t yet seen Cold Sweat–it’s currently on #Netflix, though for whatever reason I have had a only passing interest.
Late Phases has been getting quite a bit of good buzz, so that’s at least reassuring–then again, so did Here Comes The Devil, so I guess that I shouldn’t get my hopes up too much.
More recently, I have seen Annabelle and Ouija, neither of which meets my strict definition of what a horror film could–or should–be (which is that the film doesn’t necessarily have to be overtly gory, or even violent–though it helps–but it does have to be suspenseful, create a sense of tangible unease and/or discomfort, and make the viewer uneasy and perhaps most importantly, get the blood racing, pardon the pun).
Late Phases stars Ethan Embry–an uber-talented and extremely under-rated actor if there ever was one–and Nick Dimici (Stakeland) which makes me want to see it even more.
I’ve played the original Dragon Age, if I recall, for less than a half hour before I lost interest. That’s more a commentary on me being really fickle more than anything else.
In other words, it doesn’t take much for me to lose interest in something.
For instance, if the control scheme is a bit unusual and takes adjusting to, then–more often than not–I’m done.
Hell, remember Defender?
I enjoyed watching people play it but never bothered myself. Why? Too many damn buttons to keep track of; not exactly what I would call intuitive.
That being said, I don’t recall Dragon Age looking anything like the animatic above, which implies that the gameplay may have changed from what I remember.
And while the Breach, where the monsters came from in Pacific Rim is an idea that I don’t think can be copyrighted, though it strikes me as sort of odd that the makers of the game–if the trailer is to believed–essentially took the concept, and just moved it to the sky, as opposed to the bottom of the ocean.
And they even call it the same thing.
Maybe it’s just me, but I am getting the feeling that Johnny Depp is coasting just a little bit. I laughed when I saw the trailer the the upcoming Mortdecai–he’s pretty amusing–but you’ve also seen variations of this schtick from him before (particularly in the Pirates of the Caribbean franchise) and I just wish he’d do something every once in awhile like the character he played in Blow.
Preferably something small and without the weird quirkiness–and fake mustaches–he seems to invest in many of his characters would also be welcome.
I am jonsin‘ for a entertaining horror movie. Recently two new ones from Blumhouse Pictures (The Conjuring, Insidious, Insidious 2, etc), Mercy and Mockingbird (review coming soon) turned up on Netflix, and to say that both were underwhelming would be an understatement.
Though Blumhouse seems to be innovating in a genre all its own, which is hard to describe because it’s not Horror–they may be called that, but if something is going to be called “Horror” I’d like to think that it’s at least scary–though “Mildly Disquieting” is more fitting, though I can understand why it’s not something that they use on their posters. The thing is, I am not even necessarily talking about gore (though I wouldn’t complain if there were more) because you can have a pretty horrific movie without a drop of blood if it has an engaging story and full-bodied characterization.
Then again, if the Paranormal Activity films have shown us anything, it’s that there’s a huge audience for thin, wispy plots and jump scares.
So I am posting this trailer for Kingdom Come, a movie that I would bet money won’t appear in wide-release, though it looks ambitious enough that maybe it should.